Caestus+10Stats | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
90(*63) | 130 | ||||||||||||||||||
0 (*63) | 15 | ||||||||||||||||||
0(*63) | 5 | ||||||||||||||||||
0(*63) | 60 | ||||||||||||||||||
0(*63) | 0.5 | ||||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
10 A (*B) | 7 A (*C) | – | – | ||||||||||||||||
*B | *B | *B | *B | ||||||||||||||||
Weapon Type | Fist | ||||||||||||||||||
Attack Type | Strike | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | No |
*When infused: 63 physical dmg/63 elemental dmg and B scaling with chosen element. Str scaling changes to B. Dex scaling changes to C.
Caestus is a weaponinDark Souls 2.Caestus is a hand-to-hand combat weapon designed for striking with fists. It scales primarily with Strength and Dexterity.You canpurchase this weapon from Merchant Hag Melentia. Additionally, a +8 version can be found in Brume Tower.
Weapon used to strike with one's fists.
The thick leather covering bears iron studs, and protects the hands while augmenting their striking power.
Attacks with the fists are solely dependent on one's strength. With this weapon, any encounter becomes a brawl.
See AlsoPower Stance | Dark Souls 2 Wiki
Acquired From
- Sold by Merchant Hag Melentia for 1000 souls.
- A +8 version can be found in Brume Tower.
Hints and Tips:
- Upgraded with regular Titanite to +10. Note: Cannot be infused with Bleed Stone.
- The parry can deflect bombs.
- When used in your left hand with the stats to power stance it, You can use the power stance mode with only a single Caestus in your left hand, and nothing in your right. This is useful if you wish to use the Vanquisher's Seal, but have a better stagger ability with minimal damage loss.
Youtube relevant videos:
((Links only please, no embeds, no PvP videos))
Required in Build:
- The Boxing Dandy
Caestus Upgrades
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Regular | 45 | - | - | - | - | 130 15 | A | B | - | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Regular +10 | 90 | - | - | - | - | ^ | A | A | - | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Magic | 31 | 31 | - | - | - | ^ | B | C | C | - | - | - | - | - | 27.9 | 26.6 | 17.9 | 17.9 | 27.9 |
Magic +10 | 63 | 63 | - | - | - | ^ | B | C | B | - | - | - | - | - | 27.9 | 26.6 | 17.9 | 17.9 | 27.9 |
Fire | 31 | - | 31 | - | - | ^ | B | C | - | C | - | - | - | - | 27.9 | 7.9 | 36.6 | 17.9 | 27.9 |
Fire +10 | 63 | - | 63 | - | - | ^ | B | C | - | B | - | - | - | - | 27.9 | 7.9 | 36.6 | 17.9 | 27.9 |
Lightning | 31 | - | - | 31 | - | ^ | B | C | - | - | C | - | - | - | 27.9 | 7.9 | 17.9 | 36.6 | 27.9 |
Lightning +10 | 63 | - | - | 63 | - | ^ | B | C | - | - | B | - | - | - | 27.9 | 7.9 | 17.9 | 36.6 | 27.9 |
Dark | 31 | - | - | - | 31 | ^ | B | C | - | - | - | C | - | - | 27.9 | 7.9 | 17.9 | 17.9 | 46.6 |
Dark +10 | 63 | - | - | - | 63 | ^ | B | C | - | - | - | B | - | - | 27.9 | 7.9 | 17.9 | 17.9 | 46.6 |
Poison | 31 | - | - | - | - | ^ | B | C | - | - | - | - | 112 | - | 27.9 | 7.9 | 17.9 | 17.9 | 27.9 |
Poison +10 | 63 | - | - | - | - | ^ | B | C | - | - | - | - | 140 | - | 27.9 | 7.9 | 17.9 | 17.9 | 27.9 |
Raw | 51 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Raw +10 | 103 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Enchanted | 45 | - | - | - | - | ^ | D | E | D | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Enchanted +10 | 90 | - | - | - | - | ^ | D | D | C | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Mundane | 22 | - | - | - | - | ^ | C | D | - | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Mundane +10 | 45 | - | - | - | - | ^ | C | D | - | - | - | - | - | - | 30 | 10 | 20 | 20 | 30 |
Note: Cannot be infused with Bleed Stone.
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus | Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % | Auxiliary Effects | Others |
---|---|---|---|---|
Strength | Physical | Physical | Bleeding | Durability |
Dexterity | Magic | Magic | Poison | Weight |
Intelligence | Fire | Fire | Petrify | |
Faith | Lightning | Lightning | Curse | |
Magic Bonus | Counter Strength | Stability | ||
Fire Bonus | Poise Damage | |||
Lighting Bonus | Cast Speed | |||
Dark Bonus | Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
Fist Weapons |
Bone Fist♦Claws♦Malformed Claws♦Manikin Claws♦Work Hook |